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About warhammergrimace
Basic Information
- Date of Birth
- October 5, 1971 (48)
About warhammergrimace
- Join Wamp's Mailing List?:
- Yes
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- Yes
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- Yes
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- Yes
- Email Format:
- HTML
- Biography:
- Been around the block a few times, what more do you want to know.
- Location:
- Bath, UK
- Interests:
- Editor of Irregular Magazine, Wargaming, films, medieval combat, archaeology and painting
- Occupation:
- Media & Photography Teacher
- Gamer or Painter?:
- Both
- Favourite Mini Company:
- Hasslefree
- Favourite Painters:
- Victoria Lamb
- Favourite Sculptors:
- Kev White, Sean Green
- Painting Ambitions:
- Complete the grey army
- I Love Wamp because......:
- Because Darknerd is so awesome.....;)
- How did you find Wamp?:
- Was to told to join by Boris
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http://irregular-magazine.com
http://warhammergrimace.wordpress.com/
http://paper.li/jbhubbard
Ryan Dancey, Vice President of Wizards of the Coast, believed that TSR failed because of "...a near total inability to listen to its customers, hear what they were saying, and make changes to make those customers happy."
http://irregular-magazine.com
http://warhammergrimace.wordpress.com/
http://paper.li/jbhubbard
Ryan Dancey, Vice President of Wizards of the Coast, believed that TSR failed because of "...a near total inability to listen to its customers, hear what they were saying, and make changes to make those customers happy."
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Recent Entries
China 1911
by warhammergrimace on 26-06-2015 at 12:32 PM
In the autumn of 1911 saw some of the biggest changes politically in China’s history. For the last 247 years China was ruled by the Qing dynasty. With failures to modernize China the people were becoming unhappy with Imperial rule and their ability to protect China from foreign powers. Several political anti-Qing groups with the purpose of creating change within the country sprang up all over China. Most of these also had support outside of China from Chinese communities living abroad, some if whom
Gaming China's history
by warhammergrimace on 10-12-2012 at 01:52 PM
Over the next few issues of Irregular magazine I'm going to be looking at China's history and mythical background for gaming ideas. so I'm going to use the blog to do some follow up articles. My first article is going to look at the turbulent period of 1911-1938. it's a period in which warlords thrived, the Japanese invaded and the slow start of various factors trying to take control of the country from the Warlords. It's also a period where the West started to take a massive interest in the country.
Time to kick start my blog again
by warhammergrimace on 17-10-2012 at 07:59 PM
Hi all
Well it's been a while since I last wrote a piece on this blog....So I've decided to kick start it again but I could do a with a few ideas...I want to stick with gaming as a theme, and I may include some painting posts as well. So I'm writing this entry in appeal for some ideas or post themes for me to write about...
I will then pick some of the better and more sensible ideas to write around...yes I'am expecting some completely insane ideas from you buggers...
Using the D20 Licence
by warhammergrimace on 04-04-2011 at 01:49 PM
The 3.5 or D20 licence development kit is a great tool to use, it provides the core mechanics for the D20 system, and makes designing and developing products for WotC’s Dungeons and Dragons game a much more easier process.
I plan to write and develop a campaign setting for Ancient Rome, and the plan is to make use of the D20 core rule system, so this will become the backbone of my planned project. Entitle “All Roads Lead to Rome” will be made available as a free to download PDF file,
Making your own RPG...is it possible??
by warhammergrimace on 18-01-2011 at 07:41 PM
Have you ever thought of writing your own RPG or wargame system? Over the next few blog posts I'll be looking at some of the ideas and ways in which to make this possible. My first port of call will be to look at producing your own RPG.
Is it Possible?
The answer in short is YES. The end product will depend on how much time and effort you want to put into the project, also how complicated and indepth do you want those rules to be. Do you want to make a simple set of